Short version: we collect anonymous GPU stats. Nothing personal. That's it.
When you click “Run All Benchmarks,” we save:
Collected data builds an aggregate picture of WebGPU compute performance across real-world hardware. We may publish aggregate statistics (e.g. “median throughput on M2 Macs is X gen/s”) in research papers or public reports. Individual benchmark submissions are never published or shared.
The benchmark shaders run entirely on your GPU inside your browser. No computation is offloaded to our servers. Only the final results (throughput numbers and hardware info) are transmitted after the benchmarks complete.
Benchmark results are stored indefinitely as anonymous records. Because no personal information is attached, individual records cannot be identified or deleted.
Last updated: March 2026
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